Adventures are quests which advance the player through the game by providing rewards and a building path. Quests are categorized by which questline they are associated with.
A quest line is a series of tasks for a player to complete in Klondike. Successful completion was rewarded with a bonus, usually coins, XP and some other item. A quest line would usually have 8 to 12 goals (stages, levels, missions, quests) which must be completed one after the other. Some quests required a minimum level, or access to certain expedition locations.
Timed Quests - Each quest has a limited time for completion, and is removed if not complete before they expire. These are occasionally linked with a timed expedition location to celebrate a holiday or other special occasion. (Quests that pertain to permanent locations are not timed.)
The first quest in Klondike was Fix the Sawmill.
A full list of the quests in the game can be found on the Master List. Quests on this page are arranged according to category.
Quest items
Certain quests require the collection or creation of quest items, which were placed in the player's Storage. The game will automatically use these items when all objectives are met in order to complete the quest.
Journal Entry Chapters
Chapter 1: Blue Peaks Valley[]
Chapter 2: The Tigroid Nugget[]
Chapter 3: Expedition[]
Chapter 4: The Fox[]
Chapter 5: Road to the East[]
Chapter 6: Moon Well[]
Chapter 7: Aquamarine Ring[]
Chapter 8: The Golden Palm[]
Chapter 9: To the North[]
Expedition Location Quests
- Power of Wind
- The Thief
- The Plan
- Steam Robots
- Animal Rescue
- Old Depot
- Wind Of Change
- Aurora
- Lost Provisions
Event Questlines
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- Breath of Autumn
- Dust Up
- Unexpected Guests
- We're Scared
- The Trap
- Wild Animal
- Brave Hunter
- The Hunt. Part 1
- The Hunt. Part 2
- The Hunt. Part 3
- The Finding
- New Friends
- Help
- Sleepy Valley
- Saying Goodbye
- Pleasant Surprise
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Valentine's Day
Independence Day
Alaska Day
Halloween
At the Helm
Limited access expedition quests
Deja Vu
- Money Plant